Athlon 64 Revision E: Unofficial DDR500 Support
by Anand Lal Shimpi on July 11, 2005 12:05 AM EST- Posted in
- CPUs
High Speed Dual Core + New Memory Dividers
We’ll start off with the Athlon 64 X2 4800+.Featuring a 2.4GHz core clock, the 4800+ doesn’t necessarily meet our high clock speed requirement for needing a faster memory bus. Each core also features a 1MB L2 cache, which reduces its dependency on a higher speed memory bus. However, we are dealing with a dual core CPU here - which means that situations where both cores are being used are more likely to increase the chip’s memory bandwidth needs. Because of this, we’ll focus on improvements in multithreaded or multitasking environments, as well as looking at single threaded performance to measure the impact of the faster memory clocks.
According to our table of supported DDR frequencies by the DFI board, the 2.4GHz 4800+ gives us two options above DDR400 - mainly, 218MHz and 240MHz, or an unofficial DDR436 and DDR480, respectively.
Theoretical Memory Bandwidth Comparison
Just to make sure that these new dividers were actually doing something, we used the final 32-bit version of ScienceMark 2.0 to confirm that there were tangible increases in memory bandwidth:Memory Speed | ScienceMark 2.0 Memory Bandwidth (MB/s) | % Improvement over DDR400 |
DDR400 | 5378.08 | N/A |
DDR436 | 5495.33 | 2% |
DDR480 | 5851.52 | 9% |
With DDR436 offering only a 2% increase in peak theoretical memory bandwidth over DDR400, our only hopes for a performance increase are with the much higher bandwidth settings - i.e. DDR480.
Multimedia Content Creation Winstone 2004
Business applications barely made any use of the dual channel memory bus of Socket-939 CPUs, so we had no expectations to see any sort of performance boost from these new DDR speeds in tests like Business Winstone. Thus, we turn to Multimedia Content Creation Winstone 2004, whose Lightwave test is multithreaded and does take advantage of the X2’s dual core setup:Memory Speed | MMCC Winstone 2004 | % Improvement over DDR400 |
DDR400 | 41.9 | N/A |
DDR436 | 42.3 | 1% |
DDR480 | 42.7 | 2% |
The biggest performance difference that we see here is 2%, which is less than the 3% variation that we can see between test runs in this particular benchmark.
3D Rendering
3D rendering is another area where we see good use of dual core processors, but these tests also showed us a 0 - 1% increase in performance when comparing DDR480 to DDR400:Memory Speed | 3dsmax 6 - SPECapc Rendering Composite | % Improvement over DDR400 |
DDR400 | 2.78 | N/A |
DDR436 | 2.8 | 1% |
DDR480 | 2.8 | 1% |
Memory Speed | Cinebench 2003 | % Improvement over DDR400 |
DDR400 | 636 | N/A |
DDR436 | 639 | 0% |
DDR480 | 641 | 1% |
Even SPECviewperf 8 barely showed any performance increase (from 0 - 2%), and that suite of applications tends to be quite dependent on memory performance.
Video Encoding
DivX and Windows Media encoding tests have always been very memory bandwidth sensitive. Let’s take a look at the impact of the new memory dividers there:Memory Speed | DivX 6 + AutoGK | % Improvement over DDR400 |
DDR400 | 50.6 | N/A |
DDR436 | 51.3 | 1% |
DDR480 | 53.2 | 5% |
With a 5% improvement in performance, DivX 6 gives us the first indication of any truly tangible performance increases due to the higher DDR speeds unofficially supported by the new chips.
Memory Speed | Windows Media Encoder 9 (fps) | % Improvement over DDR400 |
DDR400 | 4.22 | N/A |
DDR436 | 4.24 | 0% |
DDR480 | 4.28 | 1% |
The same success isn’t seen in our WME test, with a 0 and 1% increase in performance at DDR436 and DDR480, respectively.
Gaming
Doom 3 is also a very good measure of the impact of memory bandwidth, as are most other 3D games:Memory Speed | Doom 3 (1024 x 768 fps) | % Improvement over DDR400 |
DDR400 | 121.9 | N/A |
DDR436 | 124.3 | 2% |
DDR480 | 127.2 | 4% |
Finally we see another situation where there’s a positive impact in memory performance. Here, DDR480 gives the X2 a 4% increase in frame rate at 1024 x 768. However, cranking the resolution up to 1600 x 1200 cuts that improvement down to 1%. The usefulness of the 10x7 numbers is in simulating situations where you are less GPU bound.
Overall, we’d say that there’s not that big of an improvement from using DDR480 with the Athlon 64 X2 4800+. The biggest performance boosts will occur in video encoding and games where you are not GPU bound, and even then, you should expect an increase in the 3% - 5% range.
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wien - Monday, July 11, 2005 - link
#15: It's not like they will stop making s939 CPUs the instant they launch M2. You'll be fine for a couple of years for sure.PrinceGaz - Monday, July 11, 2005 - link
#13- Lots of mobos support 3.3V RAM voltage. Only problem is they take PC66/100/133 modules rather tahn DDR :)AnnihilatorX - Monday, July 11, 2005 - link
Well in the end AMD still planned to move to DDR2To me they said S939 would last long
But they are moving to socket M2 and DDR2 next year
It would have been much better if they stick to s939 and wait for DDR3 instead
#12 I think it's next year
Viditor - Monday, July 11, 2005 - link
"According to [H] it is the San Diego core which has the improved (fixed) memory controller (see quote below). So do you have to be careful to get San Diego or is Venice ok?"San Diego, Venice, DC Opterons, and the X2 all have the improved memory controllers...
elecrzy - Monday, July 11, 2005 - link
#11: how many mobo's do you know support 3.3V+ RAM voltage and how many RAM sticks to you know support DDR500 with 2225 timing?bupkus - Monday, July 11, 2005 - link
When does AMD's roadmap start using DDR2?JustAnAverageGuy - Monday, July 11, 2005 - link
A64s aren't bandwidth starved. We knew that much already :)When you crank up the HT\FSB speeds you're normalyl trying to get the CPU clock speed up. Dividers just help if the memory can't keep up. :)
What's with all the OCZ+DFI love going on around here anyway? :)
GTMan - Monday, July 11, 2005 - link
According to [H] it is the San Diego core which has the improved (fixed) memory controller (see quote below). So do you have to be careful to get San Diego or is Venice ok?"The San Diego core brings with it some very important things. Primarily, it has what AMD terms as a “more flexible memory controller.” We at HardOCP would prefer to call it a “fixed memory controller.” “Fixed” as in the older one was broken."
http://www.hardocp.com/article.html?art=Nzg3
creathir - Monday, July 11, 2005 - link
Well, I for one am just GLAD Anand is not dead... was begining to wonder... Maybe you got invited up to Redmond for a little chat due to you article that got pulled? At least you're alive and the M$ob did not get ya...Great work on the article. I suppose as long as I do not play BF2 on one screen while rendering a scene in 3DStudioMax on another, I should be fine.
- Creathir
Joepublic2 - Monday, July 11, 2005 - link
"i remember when ddr400 wasn't official..."I do too, DDR333 was intended to be the last speed grade of DDR. Samsung and other memory makers had good yields of DDR400, and were having big problems with DDR2. Those have been fixed, and DDR2 is ready to go, having recently become even less expensive that DDR.
http://www.xbitlabs.com/news/memory/display/200507...