Gaming Performance- RTS & Simulation

While our previous tests were based around First Person Shooters we are going to take a look at how our motherboards perform with Real Time Strategy and Simulation games.

Company of Heroes

Company of Heroes was recently released and is proving to be a very addictive RTS game around the office. The game is extremely GPU intensive and also requires a hefty CPU at times. The game contains a built-in performance test that utilizes the game engine to generate several different action scenes along with a coffee argument as a sideline distraction before the war starts. We found the performance test gives a good indication of how well your system will perform throughout the game on average. Some of the in-game action sequences are more demanding than the performance test, but we generally found the game to be enjoyable with an average performance test frame rate above 35fps.

Gaming Performance - Company of Heroes

Rise of Legends

This game was released a few months back and like most real time strategy games is very CPU intensive but still offers a very visual experience. In order to experience the game properly you need a fast CPU, very good memory subsystem, and a decent GPU to play at the higher resolutions. This game has also proved to be very addictive around the office. We utilize FRAPs to capture the results from our replay file. Our benchmark consists of a one on one player game that takes approximately an hour to complete with some significant action throughout the game. Our camera movements are constant as we try to out play each other with a general tank rush between the two Vinci sides every few minutes. We set all video options to high but disable AA although we found it makes very little difference in the performance of the game at the lower resolutions. We generally found the game to be enjoyable with an average frame rate above 35fps.

Gaming Performance - Rise of Legends

Age of Empires III

Age of Empires III was released last fall and will soon be updated with The WarChiefs expansion pack. This particular game requires a decent CPU and a very capable GPU when utilizing the antialiasing options. We once again utilize FRAPS to capture the results from our replay file. Our benchmark consists of a four player scenario that takes approximately an hour to complete. Our playback file follows the action of the best player on our staff as he generally is involved in attacks from an early point in the game until he decimates everyone at the end. The camera movements are constant as is the action so we feel like this benchmark represents the typical game. We set all video options to high but disable AA. We generally found the game to be enjoyable with an average frame rate above 40fps.

Gaming Performance - Age of Empires III

GT Legends

Our final game is a racing simulation introduced last year that generally delivers a very accurate portrayal of driving the top sports cars in the 1960s and 1970s on some of the world's finest race tracks. The game is an update to GTR with improved physics and graphics. GTR2 was recently released but we were unable to test it in time for this roundup. Our test consists of racing our Mustang around the Monza GP track for three laps and capturing the results with FRAPS. We set all in-game options to their highest settings but disable AA although the game requires it for an enjoyable experience from the cockpit. The performance penalty on level three AA is minimal. We generally found the game to be enjoyable with an average frame rate above 45fps.

Gaming Performance - GT Legends

RTS Gaming Summary

Our results mirror the FPS benchmark scores with all of the P965 boards bunched together with the 975X board trailing slightly. However, in a reversal we see our 570SLI board being very competitive with the P965 offerings. Once again, the Gigabyte GA-965P-DS3 motherboard places first or second in our RTS/Simulation benchmarks while providing the best overall minimum frame rates. We spent numerous hours testing each game in single player and on-line multiplayer modes with and without audio enabled. We did not note any issues during our game play experiences with this group of motherboards at stock or overclocked settings. Once you have setup any board here properly you can expect near trouble free operation during gaming.

Gaming Performance - FPS Overclocking Performance
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  • JarredWalton - Saturday, October 21, 2006 - link

    Oh, trust me, Gary tested with a LOT of RAM types and manufacturers. However, for the *benchmarks* he settled on one specific set of DIMMs. I think he's trying to put together some information on how the various boards worked with other RAM (see above comment from Gary). Cheers!
  • stmok - Saturday, October 21, 2006 - link

    LOL...I think its more like: "What the hell were the Abit engineers thinking?!"



    Based on your experiences, do you know if the Analog Devices AD1988A HD Audio Codec works in Linux? I wouldn't mind going for the ASUS P5B-E at the end of the year.

    And finally, is the rev 1.02G mobo available now? Or in a few months time?
  • Gary Key - Saturday, October 21, 2006 - link

    quote:

    Based on your experiences, do you know if the Analog Devices AD1988A HD Audio Codec works in Linux? I wouldn't mind going for the ASUS P5B-E at the end of the year.


    The 1.09 ADI AD1988A drivers worked fine in SUSE 10.1. Realtek has better support at this time but ADI seems to be catching up. Believe it or not, but we booted every board with SUSE 10.1 just to make sure they went to the desktop. We might even do a once in a while look at Linux down the road.
  • xsilver - Saturday, October 21, 2006 - link

    what is the range of overclocking possible with pc6400 ram?
    without dividers? with dividers?
  • Gary Key - Saturday, October 21, 2006 - link

    Good question, depends on the PC2-6400 RAM. We are working on something right now to answer your question with a few different modules.
  • xsilver - Sunday, October 22, 2006 - link

    probably something standard like corsair VS or something priced very similar if there is better performance elsewhere
  • xsilver - Sunday, October 22, 2006 - link

    also I would assume that 1gig vs. 2gig makes no difference but if it does, it would be good to know.
  • Madellga - Saturday, October 21, 2006 - link

    Excellent review Gary. I also look forward for the round 2 and also for a 975/ATI/Nvidia reviews.

    Please try to mention the Vmch used for the overclocking results, as this says a lot about the motherboads also.
  • Gary Key - Saturday, October 21, 2006 - link

    I am setting up a overclocking settings table and will try to show some additional results with different memory types that we used in testing. I have no idea when this will be finished. ;-)
  • Ryan Norton - Saturday, October 21, 2006 - link

    This article is terrific-- now I just need to read the high-end part and I can finally put together a Core 2 Duo system.

    Will the DS4 be included in the high-end guide? I don't want a DQ-6 because the copper backplate under the processor socket would prevent installation of a Scythe Ninja heatsink.

    Are the AHCI issues going to stay the way they are, with needing to load the drivers from a floppy disk during Windows install, or are there any P965 boards that don't require "an engineering degree and a day off" as you guys said?

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